Point strategy
With point strategy, a point must be defined with a Z coordinate that is less than or equal to the downStart (escape point) height and with a radial coordinate that is greater than or equal to 0. There are three possible paths depending on the current position in the down channel:
- Zpoint ≤ Zstart Flatescape
- Zpoint > Zstart, radiuspoint ≤ abs(radiusstart) linear motion up to the point followed by flatescape
- Zpoint > Zstart, radiuspoint > abs(radiusstart) perpendicular motion up to the horizontal of the point followed by flatescape.
These three variants are shown in the figure below:

