Point strategy

With point strategy, a point must be defined with a Z coordinate that is less than or equal to the downStart (escape point) height and with a radial coordinate that is greater than or equal to 0. There are three possible paths depending on the current position in the down channel:

  1. Zpoint ≤ Zstart                                                         Flatescape
  2. Zpoint > Zstart, radiuspoint ≤ abs(radiusstart)          linear motion up to the point followed by flatescape
  3. Zpoint > Zstart, radiuspoint > abs(radiusstart)          perpendicular motion up to the horizontal of the point followed by flatescape.

These three variants are shown in the figure below:

Three variants of point strategy
Three variants of point strategy
Invalid positions of points
Invalid positions of points