Definition of rotation (P-SECO-00046)

The relative static rotation of the new node point about the 3 main axes is specified relative to the previous node in the parameter "linkpoint[i].cs_init.orientation[j][k]" by a 3 x 3 rotation matrix.

matrix.

Variable name

Type

Permitted range

Dimension

orientation[j][k]

SGN32

-1 < orientation < 1

----

j

UNS16

0, 1, 2 (matrix row)

----

k

UNS16

0, 1, 2 (matrix column)

----

If no rotation is to be executed, specify the

standard matrix (see example).

Example from list:

:

linkpoint[0].name                            X_AXIS

linkpoint[0].mountpoint                      GROUND

linkpoint[0].input_log_ax_nr                 1

linkpoint[0].cs_init.position[0]             0.000000

linkpoint[0].cs_init.position[1]             0.000000

linkpoint[0].cs_init.position[2]             0.000000

linkpoint[0].cs_init.orientation[0][0]       1.000000

linkpoint[0].cs_init.orientation[0][1]       0.000000

linkpoint[0].cs_init.orientation[0][2]       0.000000

linkpoint[0].cs_init.orientation[1][0]       0.000000

linkpoint[0].cs_init.orientation[1][1]       1.000000

linkpoint[0].cs_init.orientation[1][2]       0.000000

linkpoint[0].cs_init.orientation[2][0]       0.000000

linkpoint[0].cs_init.orientation[2][1]       0.000000

linkpoint[0].cs_init.orientation[2][2]       1.000000

linkpoint[0].trans_rot                       TRANS_X

linkpoint[0].visible                         0

linkpoint[0].inverse                         0

: